﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace LNUGame.Model
{
    /// <summary>
    /// Represents a healthpack with a static position
    /// </summary>
    class Healthpack : Actor
    {
        /// <summary>
        /// Main constructor.
        /// </summary>
        /// <param name="a_position">The position the healthpack is supposed to have</param>
        public Healthpack(Vector2 a_position)
        {
            m_centerBottomPosition = a_position;
            m_size = new Vector2(0.4f, 0.4f);
        }
    }
}